Blog Archive
Welcome to the Stride Blog Archive page. Explore the blog's archive of .NET and C# posts, organized by year. Catch up on past content and discover new insights, tips, and inspiration.
Looking for articles by topic? Check out our Blog Tags page for a categorized list of posts.
2024
- Feb 06 Announcing Stride 4.2
- Mar 14 Open Worlds: An Introduction to Free and Open-Source Game Engines
- Nov 10 Investigating SPIR-V for the shader system - Part 2
2023
- Jun 14 Announcing Refreshed Stride Website
- Jun 15 Taking .NET Game Development in Stride
- Sep 14 Unity's Licensing Changes: Discovering Stride, a Community-Driven Open Source Engine
- Sep 21 A closer look: Setting private members in the editor
- Oct 07 Community Meeting October 2023
- Oct 23 A closer look: Diagnostic Analyzers with Roslyn
- Nov 10 Investigating SPIR-V for the shader system - Part 1
2022
- Feb 16 Community Meeting February 2022
- Jul 16 Stride 4.1 is Now Live
2021
- Feb 01 Stride 4.0 is Now Live
- Oct 01 Community Meeting October 2021
- Oct 31 Open Collective
- Nov 29 Community Meeting November 2021
2020
- Feb 03 Recap January 2020
- Apr 20 Xenko Has Been Renamed to Stride
- May 08 Community Meeting May 2020
- Oct 02 VL.Stride Released by vvvv
2019
- Jan 19 Developer Meeting January 2019
- Feb 12 Welcome TurboPlay as Gold Sponsor
- May 31 Starbreach Demo
- Jul 19 Community Meeting July 2019
- Sep 23 Recap September 2019
- Oct 01 Contributor Meeting October 2019
- Oct 04 Xenko meets vvvv
- Oct 31 Recap October 2019
- Nov 11 Xenko 3.1 Released
- Dec 18 Community Meeting December 2019
- Dec 31 Recap December 2019
2018
- Mar 30 Changes to the Xenko License
- Aug 02 Xenko 3.0 is Now Free and Open-Source!
- Aug 22 Opensourcing Done! What's Next?
- Nov 13 Feature Spotlight: Xenko 3.1 + NuGet
- Dec 24 Xenko 3.1 Beta Released
2017
- Jan 18 Feature Spotlight: Particle Effects
- Feb 03 Some Basic Xenko Facts
- Feb 09 Real-Time Local Reflections Preview
- Feb 22 Xenko Exhibits and Official Release News
- Mar 03 Release and Pricing Information
- Mar 09 Add Xbox Live Service to Your Xenko Project
- Apr 25 Xenko 2.0 Released
- May 11 Game Spotlight: Children of the Galaxy
- Sep 14 Xenko 2.1 Released
- Sep 24 Xenko and 3dRudder
- Dec 21 Xenko Pro Free until April 2018
2016
- Jan 15 First Fix Update of 2016!
- Mar 17 Xenko 1.6 Beta Released
- Jul 01 Xenko 1.7 Beta Released
- Jul 25 Help Improve Xenko By Taking Short Survey! (Closed Now)
- Aug 31 Xenko 1.8 Beta Released
- Oct 21 Run, Don't Walk
- Oct 27 Copy-Paste Improvements Coming Soon
- Nov 02 Toward a Better .NET!
- Nov 11 Navigation Mesh Preview
- Nov 18 Script Editor Preview
- Nov 24 Xenko 1.9 Beta Released
- Dec 01 Newly Added Game Templates
- Dec 07 Feature Spotlight: Archetypes, Prefabs, and Nested Prefabs
- Dec 13 Back to Normals
- Dec 22 Happy Holidays 2016
2015
- Mar 05 Scene Editor and Advanced Rendering presented at GDC
- Apr 28 Xenko 1.1 Beta Released
- Jul 30 History and Daily Commits on GitHub
- Aug 13 Roadmap and Survey
- Sep 10 Rescue Drone: Tech Demo
- Sep 17 Xenko 1.3 Beta Released
- Dec 01 Huge Update! Paradox Name Change!
- Dec 17 Xenko 1.5 Beta Released
2014
- Sep 05 Stride Blog is Online
- Sep 06 Xenko 1.0 Alpha Released
- Oct 17 Xenko is Going Open Source
- Nov 11 Forums Opened, New Release With Image-Based Lighting