Announcing Stride 4.4

Vulkan & Direct3D 12 rewrite, new shader compiler, CLI tool, asset workflow improvements, Native AOT and more are out now in one of the biggest releases the engine has seen in years! Read more about it here.

Stride Game Engine

Stride is a free and open-source
cross-platform C# game engine.

It is fit for both 2D and 3D games, as well as any other interactive content
running on desktop and VR.

Robot

Bet on the future

  • Next-gen graphics API support
  • Photorealistic rendering & VR ready
  • Multi-threaded
  • Fully customizable to your needs
Stride Editor Screenshot

Accelerated development

  • C# 14 scripting with .NET 10
  • Built-in game templates
  • Full asset creation toolchain
  • Flexible and customizable rendering pipeline
Stride Editor Screenshot

Write your scripts in C# 14

  • IntelliSense and code navigation for C#
  • Visual Studio, Visual Studio Code or Rider
  • Game Development in .NET 10
  • Long-term code maintainability
Game Image

Collaborate with us

  • Editor and runtime fully open source
  • Dive into our source code (MIT) on GitHub
  • Connect with Stride game engine community
  • Propose changes to the engine, website and documentation

Too high level for you? Try Silk.NET.

Stride takes care of most of the low-level game logic for you, and while the engine is fairly modular, you may prefer having full control over those bits of your engine. If that's the case, have a look at Silk.NET! Silk.NET is a powerful set of bindings supported by the .NET Foundation for multimedia applications.

Recent blog posts

Announcing Stride 4.4

Announcing Stride 4.4

Investigating SPIR-V for the shader system - Part 4

Investigating SPIR-V for the shader system - Part 4

Investigating SPIR-V for the shader system - Part 3

Investigating SPIR-V for the shader system - Part 3

Featured Sponsors

Thanks to our featured sponsors for supporting Stride and empowering creators with the resources they need to bring their visions to life.

A visual live-programming environment that takes you from rapid prototyping to final production.

An indie game studio focused on player-first experiences.