Announcing Stride 4.4

Vulkan & Direct3D 12 rewrite, new shader compiler, CLI tool, asset workflow improvements, Native AOT and more are out now in one of the biggest releases the engine has seen in years! Read more about it here.

Stride Blog

Free. Cross-platform. Open source. A game engine for building all your apps.

authorSilicon Studio Corporation

Rescue Drone: Tech Demo

During CEDEC 2015, we have published "Rescue Drone", a new real-time tech demo. It leverages on the latest rendering improvements made in Xenko, such as Physically Based Rendering.

authorSilicon Studio Corporation

Roadmap and Survey

Discover the latest Stride 3D roadmap and participate in our community survey to help shape the future of our open-source game engine.

authorSilicon Studio Corporation

History and Daily Commits on GitHub

One year ago, we open-sourced Xenko on GitHub when we released our first beta. This allows our users to understand how the engine work, use it more efficiently, not be blocked by bugs and contribute with the development.

authorSilicon Studio Corporation

Xenko 1.1 Beta Released

Everyone on the Xenko team has been working hard to bring you new features and tools, including the Scene Editor, PBR, and PostFX. We are proud to announce that Xenko 1.1 Beta version is now available for download.

Release

authorSilicon Studio Corporation

Xenko is Going Open Source

We are thrilled to announce that Xenko is going open source on GitHub. This is an important step toward the empowerment of game developers. We hope that this will make you more confident in using Xenko. You will have also an unique opportunity to contribute to the project and see by yourself how Xenko engine is working.

Announcement

authorSilicon Studio Corporation

Xenko 1.0 Alpha Released

A new version is available for download. Run the Xenko Studio to download and install the latest version.

Release

authorSilicon Studio Corporation

Stride Blog is Online

The Stride Blog has launched! Get the latest news from the Stride Team.

Announcement